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The new mantling system allows fluid movement over objects, while maintaining momentum. The new contextual lean system now allows players to lean around obstacles without adding button combinations or fully leaving cover. Call of Duty: Ghosts introduces new tactical player movements.The entire landscape can shift and force players to change tactics and strategies. They include interactive elements and player triggered events that make the environment evolve as each match goes on.
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New dynamic maps are the evolution of multiplayer.With 20,000 possible combinations, this is the most flexible and comprehensive character customization in Call of Duty history. In the new Create-A-Soldier system, players can change the physical appearance of their soldier by choosing the head, body type, head-gear and equipment, and for the first time in a Call of Duty® game, the player can also choose their gender. In Call of Duty: Ghosts you don't just create a class, you create a soldier, a first for the franchise.Gamers will get to know an entirely new cast of characters and visit locales in a changed world unlike anything seen in Call of Duty® before. A New Call of Duty Universe: For the first time in franchise history, players will take on the underdog role with Call of Duty: Ghosts outnumbered and outgunned, players must fight to reclaim a fallen nation in an intensely personal narrative.As what's left of the nation's Special Operations forces, a mysterious group known only as "Ghosts" leads the fight back against a newly emerged, technologically-superior global power. Ten years after a devastating mass event, America’s borders and the balance of global power have changed forever.This new chapter in the Call of Duty® franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive.įueling this all new Call of Duty experience, the franchise's new next-gen engine delivers stunning levels of immersion and performance, all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.
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system that will guide everything from player's enemies to the fish characters will swim by during the campaign.Outnumbered and outgunned, but not outmatched.Ĭall of Duty®: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time.
Call of duty ghost for xbox one series#
The newfound storyline (Infinity Ward finished up the "Modern Warfare" series back in 2011) is being written by Stephen Gaghan, who previously worked on acclaimed politically-minded films like "Traffic" and "Syriana." There's a new A.I. One of the new features that Activision revealed for "Ghosts" is the addition of customizable avatars for "Call of Duty's" popular multiplayer gameplay modes - an interesting development that no doubt leaves the door open for countless updates and tweaks in the form of downloadable content.įor the most part, however, Activision and "Ghost" developer Infinity Ward focused on the single-player story - except to note briefly that multiplayer maps will be made more "dynamic" than those offered in previous "Call of Duty" games thanks to the addition of real-time environmental conditions like earthquakes, floods, and the occasional player-triggered trap.Īctivision publishing CEO Eric Hirschberg continually emphasized during today's event that "Ghost" will be a new "Call of Duty" game. DLC is released periodically after the game's original launch, and mostly consists of peripheral additions such as new maps for multiplayer. Historically, "Call of Duty" games have offered a single-player campaign and a handful of multiplayer options (including the infamous "Zombies" mode) from the outset. It's unclear what, exactly, this will mean for "Call of Duty" players on either console.